If you live out past the pass, every convention you have ever loved cost you a long drive each way and a hotel room you could not really justify. You went anyway. You have been going anyway for years.
This is the one that came to you instead. Two days of tabletop, console, and video games with the infrastructure to take all three seriously — real tournament setups instead of a folding table in a corner, a dealer's room running from retro consoles to current card games, and panels about how games actually get made. The energy is specific to a convention that belongs to the people who built it rather than one that toured through and left.
Mid-October in the desert is the good window: warm without punishing, cool once the sun drops, and reachable from anywhere in the Valley.
Send it to the friend who has been driving you over the pass for a decade. Tell them it is their turn to ride.
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